AI Insights · Timothy · April 2022
Top 5 Sports Games on Android in Finland: Q1 2022 Performance
Explore the performance trends of the top 5 sports games on Android in Finland during Q1 2022, including weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable performance trends for the top 5 sports games on the Android platform in Finland. Here's a detailed look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Fishing Clash: Sport Simulator from Ten Square Games demonstrated fluctuating trends in both downloads and revenue. Weekly revenue peaked at around $5.7K in the week of January 24, with other significant highs in late February. Downloads varied throughout the quarter, with a high of 118 in mid-January. Active users saw a slight decline, from 5.3K at the start of the quarter to 4.5K by the end.
8 Ball Pool by Miniclip.com showed a steady decline in revenue from $4.2K at the start to around $2.9K in late March. Downloads saw a similar trend, starting at 1.3K and ending at 816. Active users remained relatively stable, hovering around 11.5K to 12K throughout the quarter.
Hunting Clash: Shooting Games, another title from Ten Square Games, had a consistent weekly revenue, peaking at $2.7K in late January and late March. Downloads saw a significant drop from 1.2K in early January to just 105 by the end of March. Active users also declined from 1.7K in early January to 312 by the end of the quarter.
Top Eleven Be a Soccer Manager from Nordeus experienced a steady pattern in revenue, peaking at $2.6K in early January and maintaining around $2.1K towards the end of the quarter. Downloads fluctuated, with a high of 212 in mid-January and a notable low of 96 in late March. Active users remained stable, averaging around 1.7K to 1.8K.
Top Drives – Car Cards Racing by Hutch Games saw a varied revenue trend, peaking at $2.7K in late December and ending at $1.7K in late March. Downloads showed a downward trend, starting at 230 in early January and falling to 132 by the end of March. Active users saw a decline from 1.1K in early January to 1K by the end of the quarter.
These trends highlight the dynamic nature of the sports games market on Android in Finland. For more detailed insights, visit Sensor Tower.